Version 1
Animals
{
Armor_Multiplier 1
Damage_Multiplier 1
}
Barricades
{
Decay_Time 1204800
}
Gameplay
{
Ballistics true
Chart false
Crosshair true
Group_Map true
Hitmarkers true
Max_Fishing_Bite_Interval 60
Min_Fishing_Bite_Interval 48
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Crate_Bullets_Full_Chance 0.05
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality false
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality false
Gun_Bullets_Multiplier 0.3
Has_Durability true
Magazine_Bullets_Full_Chance 0.05
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.1
Respawn_Time 600
Spawn_Chance 0.5
Water_Spawns_At_Full_Quality false
Weapons_Have_Durability true
Weapons_Spawn_At_Full_Quality false
}
Players
{
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Items_PvE 0.5
Lose_Items_PvP 0.5
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 1
}
Structures
{
Armor_Lowtier_Multiplier 1E-08
Decay_Time 1204800
}
Vehicles
{
Armor_Multiplier 5
Decay_Time 1204800
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
Has_Battery_Chance 0.5
Has_Tire_Chance 0.7
Max_Battery_Charge 0.3
Melee_Damage_Multiplier 0.5
Min_Battery_Charge 0.5
}
Zombies
{
Acid_Chance 0.025
Armor_Multiplier 1
Burner_Chance 0.025
Can_Stun false
Crawler_Chance 0.15
Damage_Multiplier 1
Flanker_Chance 0.025
Loot_Chance 0.5
Max_Drops 1
Max_Mega_Drops 6
Min_Drops 0
Only_Critical_Stuns true
Respawn_Night_Time 60
Slow_Movement false
Spawn_Chance 0.3
Spirit_Chance 0.025
Sprinter_Chance 0.15
}