Version 1
Gameplay
{
Bypass_Buildable_Mobility true
Chart true
Friendly_Fire true
Max_Fishing_Bite_Interval 30
Min_Fishing_Bite_Interval 5
Timer_Home 10
Timer_Respawn 0
}
Items
{
Clothing_Spawns_At_Full_Quality true
Default_Spawns_At_Full_Quality true
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 0.1
Magazine_Bullets_Full_Chance 0.1
Quality_Full_Chance 1
Respawn_Time 50
Spawn_Chance 0.5
Water_Spawns_At_Full_Quality true
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Fuel_Reset_Multiplier 3
Resource_Drops_Multiplier 2
Water_Reset_Multiplier 2
}
Players
{
Detect_Radius_Multiplier 1.25
Experience_Multiplier 1.5
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 0
}
Vehicles
{
Max_Instances_Insane 128
Min_Natural_Vehicles 80
}
Zombies
{
Acid_Chance 0.05
Burner_Chance 0.05
Crawler_Chance 0.05
DL_Blue_Volatile_Chance 0.05
DL_Red_Volatile_Chance 0.05
Flanker_Chance 0.05
Spawn_Chance 0.3
Spirit_Chance 0.05
Sprinter_Chance 0.05
}