Version 1
Animals
{
Armor_Multiplier 0.5
Damage_Multiplier 0.5
Max_Instances_Insane 124
Max_Instances_Large 120
Respawn_Time 2900
}
Barricades
{
Gun_Highcal_Damage_Multiplier 0.3
Gun_Lowcal_Damage_Multiplier 0.2
Melee_Damage_Multiplier 0.2
}
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
Timer_Exit 0
Timer_Home 10
}
Items
{
Clothing_Has_Durability false
Despawn_Dropped_Time 1000
Respawn_Time 45
}
Players
{
Allow_Per_Character_Saves true
Armor_Multiplier 1.5
Bleed_Damage_Ticks 1
Bleed_Regen_Ticks 300
Can_Start_Bleeding false
Detect_Radius_Multiplier 9.5
Experience_Multiplier 1.3
Health_Regen_Min_Food 80
Health_Regen_Min_Water 80
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0.8
Lose_Experience_PvP 1
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Skills_PvE 0.8
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
}
Structures
{
Gun_Highcal_Damage_Multiplier 0.3
Gun_Lowcal_Damage_Multiplier 0.2
Melee_Damage_Multiplier 0.2
}
Vehicles
{
Armor_Multiplier 0.5
Decay_Damage_Per_Second 0.01
Decay_Time 904800
Max_Instances_Insane 150
Max_Instances_Large 10
Max_Instances_Medium 10
Min_Natural_Vehicles 10
}
Zombies
{
Acid_Chance 0.005
Armor_Multiplier 0.5
Backstab_Multiplier 1.2
Beacon_Experience_Multiplier 2
Crawler_Chance 0.015
DL_Blue_Volatile_Chance 0.025
DL_Red_Volatile_Chance 0.025
Max_Boss_Drops 16
Max_Drops 2
Max_Mega_Drops 18
Min_Boss_Drops 10
Min_Mega_Drops 10
NonHeadshot_Armor_Multiplier 0.3
Respawn_Day_Time 1600
Respawn_Night_Time 150
Spawn_Chance 0.55
}