Version 1
Events
{
Airdrop_Frequency_Max 4
}
Gameplay
{
Chart true
Compass true
FirstPerson_AimingRecoilMultiplier 0.75
FirstPerson_RecoilMultiplier 0.8
Max_Fishing_Bite_Interval 48
Min_Fishing_Bite_Interval 30
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Home 15
Timer_Leave_Group 10
Timer_Respawn 6
Viewmodel_AimingMisalignmentMultiplier 0.4
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 600
Despawn_Natural_Time 400
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Quality_Full_Chance 1
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Can_Break_Legs false
Can_Start_Bleeding true
Experience_Multiplier 3
Health_Default 100
Health_Regen_Min_Food 75
Health_Regen_Min_Water 75
Prevent_Level_Skill_Overrides true
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Virus_Damage_Ticks 50
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Large 20
Min_Natural_Vehicles 12
}
Zombies
{
Beacon_Rewards_Multiplier 2
Flanker_Chance 0
Full_Moon_Experience_Multiplier 3
Loot_Chance 0.1
Max_Drops 6
Max_Mega_Drops 8
Min_Drops 3
Min_Mega_Drops 7
Slow_Movement true
Spawn_Chance 0.3
}