Version 1
Events
{
Airdrop_Frequency_Max 1
Airdrop_Frequency_Min 0
Airdrop_Speed 96
}
Gameplay
{
Allow_Static_Groups false
Ballistics true
Bypass_Buildable_Mobility true
Bypass_No_Building_Zones true
Chart true
Friendly_Fire true
Timer_Exit 30
Timer_Home 30
Timer_Respawn 10
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 600
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Respawn_Time 30
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Resource_Drops_Multiplier 2
}
Players
{
Can_Start_Bleeding false
Can_Stop_Bleeding true
Enable_Terrain_Color_Kick false
Experience_Multiplier 10
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Spawn_With_Stamina_Skills true
Virus_Infect 25
Virus_Use_Ticks 200
}
Vehicles
{
Max_Instances_Insane 256
Max_Instances_Large 128
Max_Instances_Medium 64
Max_Instances_Small 32
Max_Instances_Tiny 16
}
Zombies
{
Beacon_Rewards_Multiplier 2
Can_Target_Structures false
Loot_Chance 1
Max_Boss_Drops 50
Max_Drops 5
Max_Mega_Drops 30
Min_Boss_Drops 15
Min_Drops 1
Min_Mega_Drops 10
Respawn_Day_Time 300
Respawn_Night_Time 30
Spawn_Chance 75
}