Version 1
Animals
{
Damage_Multiplier 1.25
}
Gameplay
{
Bypass_Buildable_Mobility true
Crosshair false
Enable_Workstation_Requirements false
Friendly_Fire true
Group_Map false
Timer_Exit 0
Timer_Home 10
Timer_Respawn 0
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Crate_Bullets_Full_Chance 0.025
Crate_Bullets_Multiplier 1
Despawn_Dropped_Time 3600
Despawn_Natural_Time 600
Gun_Bullets_Full_Chance 0.025
Gun_Bullets_Multiplier 1
Magazine_Bullets_Full_Chance 0.025
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.025
Respawn_Time 150
Spawn_Chance 0.45
Weapons_Have_Durability false
}
Players
{
Allow_Instakill_Headshots true
Can_Fix_Legs false
Can_Stop_Bleeding false
Detect_Radius_Multiplier 1.25
Experience_Multiplier 1.5
Food_Default 85
Food_Use_Ticks 250
Lose_Experience_PvP 1
Lose_Skill_Levels_PvE 2
Lose_Skill_Levels_PvP 0
Water_Default 85
Water_Use_Ticks 220
}
Vehicles
{
Armor_Multiplier 0.75
Has_Battery_Chance 0.25
Has_Tire_Chance 0.75
Max_Battery_Charge 1
Max_Instances_Insane 96
Max_Instances_Large 48
Max_Instances_Medium 24
Max_Instances_Small 12
Max_Instances_Tiny 6
Melee_Repair_Multiplier 0.75
Min_Battery_Charge 0.1
Min_Natural_Vehicles 32
Respawn_Time 30
Unlocked_After_Seconds_In_Safezone -1
}
Zombies
{
Acid_Chance 0.05
Beacon_Experience_Multiplier 2
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Burner_Chance 0.05
Crawler_Chance 0.125
Damage_Multiplier 1.5
DL_Blue_Volatile_Chance 0.005
DL_Red_Volatile_Chance 0.005
Flanker_Chance 0.05
Loot_Chance 0.45
Only_Critical_Stuns true
Respawn_Beacon_Time 5
Respawn_Day_Time 540
Respawn_Night_Time 45
Spawn_Chance 0.5
Spirit_Chance 0.025
Sprinter_Chance 0.175
}