Version 1
Animals
{
Weapons_Use_Player_Damage false
}
Barricades
{
Allow_Item_Placement_On_Vehicle true
Allow_Trap_Placement_On_Vehicle false
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables false
Allow_Freeform_Buildables_On_Vehicles false
Allow_Holidays false
Allow_Shoulder_Camera false
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility true
Can_Suicide true
Chart false
Compass false
Crosshair true
Fishing_MaxStrength_Bite_Interval_Multiplier 0.5
Friendly_Fire false
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Fishing_Bite_Interval 48
Min_Fishing_Bite_Interval 35
Satellite false
Timer_Home 10
Timer_Respawn 5
}
Items
{
Despawn_Dropped_Time 3600
Quality_Full_Chance 0.05
Spawn_Chance 0.2
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Experience_Multiplier 1.5
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Vehicles
{
Armor_Multiplier 0.5
Child_Explosion_Armor_Multiplier 0.5
Gun_Highcal_Damage_Multiplier 0.5
Gun_Lowcal_Damage_Multiplier 0.5
Max_Instances_Insane 64
Max_Instances_Large 64
Melee_Damage_Multiplier 0.5
Melee_Repair_Multiplier 0.5
}
Zombies
{
Beacon_Max_Participants 30
Beacon_Max_Rewards 30
Beacon_Rewards_Multiplier 30
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
DL_Blue_Volatile_Chance 0.01
DL_Red_Volatile_Chance 0.01
Max_Boss_Drops 30
Min_Boss_Drops 15
Respawn_Day_Time -4
Weapons_Use_Player_Damage false
}