Version 1
Events
{
Airdrop_Frequency_Max 20
Airdrop_Frequency_Min 2
Airdrop_Speed 200
}
Gameplay
{
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Crosshair true
Disable_Foliage_Off true
Disable_Motion_Sickness_Options true
Explosion_Launch_Speed_Multiplier 3
Max_Fishing_Bite_Interval 120
Min_Fishing_Bite_Interval 12
Timer_Respawn 5
}
Items
{
Crate_Bullets_Full_Chance 0.05
Crate_Bullets_Multiplier 0.8
Gun_Bullets_Full_Chance 0.05
Gun_Bullets_Multiplier 0.25
Magazine_Bullets_Full_Chance 0.05
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.05
Respawn_Time 100
Spawn_Chance 0.35
}
Players
{
Detect_Radius_Multiplier 1.3
Enable_Terrain_Color_Kick false
Experience_Multiplier 1
Lose_Experience_PvP 0.25
Lose_Skill_Levels_PvE 20
Lose_Skill_Levels_PvP 20
Prevent_Level_Skill_Overrides true
Skill_Cost_Multiplier 1.2
}
Vehicles
{
Gun_Highcal_Damage_Multiplier 2
}
Zombies
{
Armor_Multiplier 0.7
Backstab_Multiplier 1.5
Beacon_Experience_Multiplier 2
Boss_Electric_Chance 0.0001
Boss_Fire_Chance 0.0001
Boss_Wind_Chance 0.0001
Can_Stun true
Damage_Multiplier 1.6
DL_Blue_Volatile_Chance 0.0001
DL_Red_Volatile_Chance 0.0001
Full_Moon_Experience_Multiplier 3
Loot_Chance 0.5
Max_Drops 4
Min_Drops 1
Only_Critical_Stuns true
Spawn_Chance 0.4
Spirit_Chance 0.0001
}