Version 1
Animals
{
Armor_Multiplier 1.25
Damage_Multiplier 0.75
Weapons_Use_Player_Damage false
}
Gameplay
{
Ballistics false
Chart true
Crosshair true
FirstPerson_AimingZoomRecoilReduction 0.25
Group_Map true
Hitmarkers true
Max_Fishing_Bite_Interval 48
Min_Fishing_Bite_Interval 35
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Viewmodel_AimingMisalignmentMultiplier 0.2
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 0.5
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 600
Despawn_Natural_Time 1800
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 0.5
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 0.5
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 0.5
Quality_Multiplier 1
Respawn_Time 10
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Resource_Drops_Multiplier 10
}
Players
{
Allow_Instakill_Headshots false
Can_Break_Legs false
Can_Fix_Legs true
Can_Start_Bleeding false
Can_Stop_Bleeding true
Detect_Radius_Multiplier 0.5
Experience_Multiplier 1.5
Food_Default 100
Food_Use_Ticks 350
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Water_Default 100
Water_Use_Ticks 320
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 0.8
}
Zombies
{
Acid_Chance 0
Armor_Multiplier 1.25
Beacon_Rewards_Multiplier 5
Burner_Chance 0
Can_Stun true
Crawler_Chance 0
Damage_Multiplier 0.75
Flanker_Chance 0
Loot_Chance 1
Max_Drops 10
Min_Drops 5
Only_Critical_Stuns false
Respawn_Day_Time 360
Slow_Movement true
Spawn_Chance 0.15
Sprinter_Chance 0
Weapons_Use_Player_Damage false
}