Version 1
Events
{
Airdrop_Frequency_Max 0.4
Airdrop_Frequency_Min 0.4
}
Items
{
Clothing_Has_Durability true
Clothing_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 0.05
Gun_Bullets_Multiplier 0.3
Magazine_Bullets_Full_Chance 0.05
Quality_Full_Chance 0.2
Respawn_Time 100
Spawn_Chance 0.1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality false
}
Players
{
Food_Default 100
Health_Default 150
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
}
Zombies
{
Acid_Chance 0.1
Armor_Multiplier 1
Backstab_Multiplier 1.5
Boss_Electric_Chance 0.01
Boss_Elver_Stomper_Chance 0.001
Boss_Fire_Chance 0.01
Boss_Kuwait_Chance 0.001
Boss_Wind_Chance 0.01
Burner_Chance 0.1
Can_Target_Barricades true
Crawler_Chance 0.2
Damage_Multiplier 0.7
DL_Blue_Volatile_Chance 0.01
DL_Red_Volatile_Chance 0.01
Flanker_Chance 0.1
Loot_Chance 0.2
Max_Boss_Drops 10
Max_Drops 3
Max_Mega_Drops 5
Min_Boss_Drops 2
Min_Drops 1
Min_Mega_Drops 5
Only_Critical_Stuns true
Respawn_Day_Time 420
Respawn_Night_Time 80
Slow_Movement true
Spawn_Chance 2
Spirit_Chance 0.02
Sprinter_Chance 0.2
}