Version 1
Events
{
Arena_Compactor_Damage 10
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 8
Enable_Workstation_Requirements false
FirstPerson_RecoilMultiplier 0.8333
Max_Group_Members 5
ThirdPerson_RecoilMultiplier 1.6667
ThirdPerson_SpreadMultiplier 1
Use_2D_Scope_Overlay true
Viewmodel_AimingMisalignmentMultiplier 0.3
}
Items
{
Crate_Bullets_Full_Chance 1
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 0
Respawn_Time 50
Spawn_Chance 1
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves true
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Items_PvE 0
Lose_Items_PvP 0
Lose_Weapons_PvE false
Lose_Weapons_PvP false
Skill_Cost_Multiplier 0.001
}
Zombies
{
Boss_Electric_Chance 0.001
Boss_Fire_Chance 0.001
Boss_Wind_Chance 0.001
Loot_Chance 0.25
}