Version 1
Gameplay
{
Chart true
Compass true
Satellite true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 0
Default_Spawns_At_Full_Quality true
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Respawn_Time 20
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
}
Players
{
Experience_Multiplier 100
Food_Use_Ticks 500
Health_Regen_Min_Food 70
Health_Regen_Min_Water 70
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Skill_Cost_Multiplier 0.1
Spawn_With_Stamina_Skills true
Water_Use_Ticks 500
}
Zombies
{
Loot_Chance 1
Max_Boss_Drops 30
Max_Drops 8
Max_Mega_Drops 20
Min_Boss_Drops 30
Min_Drops 8
Min_Mega_Drops 20
Spawn_Chance 0.7
}