Version 1
Barricades
{
Allow_Trap_Placement_On_Vehicle false
Armor_Hightier_Multiplier 0.2
Armor_Lowtier_Multiplier 0.4
}
Events
{
Weather_Duration_Multiplier 0
Weather_Frequency_Multiplier 1
}
Gameplay
{
Chart true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Leave_Group 15
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 600
Despawn_Natural_Time 600
Food_Spawns_At_Full_Quality true
Has_Durability false
Quality_Full_Chance 1
Respawn_Time 180
Spawn_Chance 0.2
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Items_Obstruct_Tree_Respawns true
}
Players
{
Allow_Per_Character_Saves false
Armor_Multiplier 1
Enable_Terrain_Color_Kick false
Experience_Multiplier 10
Health_Regen_Min_Food 50
Health_Regen_Min_Water 50
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Prevent_Level_Skill_Overrides true
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Virus_Infect 45
}
Structures
{
Armor_Hightier_Multiplier 0.2
Armor_Lowtier_Multiplier 0.4
}
Vehicles
{
Armor_Multiplier 0.5
Has_Battery_Chance 0.8
Has_Tire_Chance 1
Max_Battery_Charge 1
Max_Instances_Insane 32
Max_Instances_Large 24
Max_Instances_Medium 16
Max_Instances_Small 8
Min_Battery_Charge 0.8
Min_Natural_Vehicles 16
Respawn_Time 300
}
Zombies
{
Beacon_Max_Rewards 30
Beacon_Rewards_Multiplier 1
Loot_Chance 0.5
Max_Boss_Drops 12
Max_Drops 2
Max_Mega_Drops 8
Min_Boss_Drops 8
Min_Drops 1
Min_Mega_Drops 5
Respawn_Day_Time 240
Spawn_Chance 0.25
}