Version 1
Events
{
Rain_Duration_Max 0.5
Rain_Duration_Min 0.2
Rain_Frequency_Max 2
Rain_Frequency_Min 1
}
Gameplay
{
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Bypass_Buildable_Mobility true
Bypass_Building_In_Safezones true
Bypass_No_Building_Zones true
Crosshair true
Enable_Fishing_Catch_Challenge false
Hitmarkers true
Timer_Exit 0
Timer_Home 0
Timer_Respawn 0
}
Items
{
Despawn_Dropped_Time 60
Despawn_Natural_Time 600
Has_Durability false
Quality_Full_Chance 0
Respawn_Time 125
Spawn_Chance 0.1
}
Players
{
Lose_Clothes_PvE false
Lose_Items_PvE 0
Lose_Weapons_PvE false
}
Zombies
{
Armor_Multiplier 0.85
Beacon_Rewards_Multiplier 3
Boss_Electric_Chance 0.01
Boss_Elver_Stomper_Chance 0.001
Boss_Fire_Chance 0.01
Boss_Kuwait_Chance 0.001
Boss_Wind_Chance 0.01
Can_Stun true
Can_Target_Vehicles false
DL_Blue_Volatile_Chance 0.03
DL_Red_Volatile_Chance 0.025
Full_Moon_Experience_Multiplier 3
Max_Boss_Drops 16
Max_Mega_Drops 20
Min_Mega_Drops 10
Only_Critical_Stuns true
Spirit_Chance 0.05
}