Version 1
Gameplay
{
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Ballistics false
Bypass_Buildable_Mobility true
Chart true
Compass true
Friendly_Fire true
Group_Map true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 1200
Gun_Bullets_Full_Chance 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Instakill_Headshots true
Bleed_Damage_Ticks 15
Can_Break_Legs false
Can_Hurt_Legs false
Detect_Radius_Multiplier 1
Enable_Terrain_Color_Kick false
Experience_Multiplier 1.5
Food_Damage_Ticks 30
Food_Use_Ticks 350
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skills_PvE 0
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE false
Spawn_With_Stamina_Skills true
Virus_Use_Ticks 175
Water_Damage_Ticks 35
Water_Default 100
Water_Use_Ticks 320
}
Vehicles
{
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Melee_Repair_Multiplier 0.5
Min_Battery_Charge 1
}
Zombies
{
Acid_Chance 0
Armor_Multiplier 1
Boss_Electric_Chance 0
Burner_Chance 0
Can_Stun true
Can_Target_Barricades false
Can_Target_Objects true
Can_Target_Structures false
Can_Target_Vehicles false
Crawler_Chance 0
Damage_Multiplier 1
Flanker_Chance 0
Loot_Chance 5
Max_Drops 1
Min_Mega_Drops 15
Spawn_Chance 2
Sprinter_Chance 0
}