Version 1
Barricades
{
Armor_Hightier_Multiplier 1
Armor_Lowtier_Multiplier 1
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
}
Gameplay
{
Ballistics true
Chart true
Timer_Leave_Group 0
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality false
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability true
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Bleed_Damage_Ticks 30
Experience_Multiplier 1
Food_Damage_Ticks 25
Lose_Clothes_PvE false
Lose_Clothes_PvP false
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 1
Lose_Skill_Levels_PvP 1
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 0
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Virus_Damage_Ticks 10
Virus_Infect 10
Water_Damage_Ticks 30
}
Structures
{
Armor_Hightier_Multiplier 0.1
Armor_Lowtier_Multiplier 0.2
Decay_Time 2147483647
Gun_Highcal_Damage_Multiplier 0
Gun_Lowcal_Damage_Multiplier 0
}
Vehicles
{
Armor_Multiplier 1
Child_Explosion_Armor_Multiplier 1
Decay_Damage_Per_Second 0
Decay_Time 6.048E+07
Gun_Highcal_Damage_Multiplier 1
Gun_Lowcal_Damage_Multiplier 1
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Melee_Damage_Multiplier 1
Melee_Repair_Multiplier 1
Min_Battery_Charge 1
Respawn_Time 6.048E+07
Unlocked_After_Seconds_In_Safezone 1
}