Version 1
Events
{
Airdrop_Force 9.5
Airdrop_Frequency_Max 2
Airdrop_Frequency_Min 0.5
Airdrop_Speed 100
Arena_Clear_Timer 5
Arena_Compactor_Damage 9
Arena_Compactor_Delay_Timer 1
Arena_Compactor_Extra_Damage_Per_Second 1
Arena_Compactor_Pause_Timer 5
Arena_Finale_Timer 10
Arena_Min_Players 2
Arena_Restart_Timer 15
Rain_Duration_Max 0.15
Rain_Duration_Min 0.05
Rain_Frequency_Max 5.6
Rain_Frequency_Min 2.3
Snow_Duration_Max 0.5
Snow_Duration_Min 0.2
Snow_Frequency_Max 4.6
Snow_Frequency_Min 1.3
Use_Airdrops true
}
Gameplay
{
AirStrafing_Acceleration_Multiplier 1
AirStrafing_Deceleration_Multiplier 1
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Holidays true
Allow_Lobby_Groups true
Allow_Shoulder_Camera true
Allow_Static_Groups true
Ballistics true
Bypass_Buildable_Mobility false
Bypass_Building_In_Safezones false
Bypass_No_Building_Zones false
Can_Suicide true
Chart true
Compass true
Crosshair true
Disable_Foliage_Off false
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch true
Enable_Explosion_Camera_Shake true
Enable_Fishing_Catch_Challenge true
Enable_Workstation_Requirements false
Explosion_Launch_Speed_Multiplier 1
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_AimingZoomRecoilReduction 0
FirstPerson_RecoilMultiplier 1
Fishing_MaxStrength_Bite_Interval_Multiplier 0.3
Friendly_Fire true
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Fishing_Bite_Interval 48
Max_Group_Members 10
Min_Fishing_Bite_Interval 35
Repair_Level_Max 100
Satellite true
ThirdPerson_RecoilMultiplier 2
ThirdPerson_SpreadMultiplier 2
Timer_Exit 25
Timer_Home 45
Timer_Leave_Group 30
Timer_Respawn 10
Use_2D_Scope_Overlay false
Viewmodel_AimingJumpLandMultiplier 1
Viewmodel_AimingMisalignmentMultiplier 1
}
Items
{
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 0.6
Crate_Bullets_Multiplier 2
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 0.8
Gun_Bullets_Multiplier 0.5
Magazine_Bullets_Full_Chance 0.5
Magazine_Bullets_Multiplier 0.5
Quality_Full_Chance 0.4
Quality_Multiplier 2
Spawn_Chance 1
Water_Spawns_At_Full_Quality true
Weapons_Spawn_At_Full_Quality true
}
Objects
{
Allow_Holiday_Drops true
Binary_State_Reset_Multiplier 1
Fuel_Reset_Multiplier 1
Items_Obstruct_Tree_Respawns true
Resource_Drops_Multiplier 6
Resource_Reset_Multiplier 1
Rubble_Reset_Multiplier 1
Water_Reset_Multiplier 1
}
Players
{
Allow_Instakill_Headshots true
Allow_Per_Character_Saves false
Can_Break_Legs true
Can_Fix_Legs true
Can_Hurt_Legs true
Can_Start_Bleeding true
Can_Stop_Bleeding true
Detect_Radius_Multiplier 0.8
Enable_Terrain_Color_Kick false
Experience_Multiplier 5
Lose_Clothes_PvE true
Lose_Clothes_PvP true
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Lose_Weapons_PvE true
Lose_Weapons_PvP true
Prevent_Level_Skill_Overrides false
Ray_Aggressor_Distance 8
Skillset_Prevents_Skill_Loss true
Skillset_Reduces_Skill_Cost true
Skill_Cost_Multiplier 1
Spawn_With_Max_Skills false
Spawn_With_Stamina_Skills false
}
Vehicles
{
Min_Natural_Vehicles 20
}
Zombies
{
Acid_Chance 0.025
Beacon_Max_Rewards 16
Burner_Chance 0.025
Can_Stun true
Can_Target_Barricades true
Can_Target_Structures true
Can_Target_Vehicles true
Crawler_Chance 0.15
Flanker_Chance 0.025
Loot_Chance 1
Max_Boss_Drops 24
Max_Mega_Drops 10
Min_Boss_Drops 16
Min_Drops 2
Min_Mega_Drops 10
Only_Critical_Stuns false
Spawn_Chance 0.3
Sprinter_Chance 0.15
Weapons_Use_Player_Damage false
}