Version 1
Animals
{
Armor_Multiplier 0.5
Damage_Multiplier 2.25
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 16
Max_Instances_Small 8
Max_Instances_Tiny 4
Respawn_Time 180
}
Events
{
Airdrop_Frequency_Max 5
Airdrop_Frequency_Min 4
Use_Airdrops true
}
Gameplay
{
Ballistics false
Crosshair true
FirstPerson_AimingRecoilMultiplier 1.5
FirstPerson_RecoilMultiplier 1.5
Hitmarkers true
Max_Fishing_Bite_Interval 120
Min_Fishing_Bite_Interval 96
Satellite true
ThirdPerson_RecoilMultiplier 3
ThirdPerson_SpreadMultiplier 3
}
Items
{
Crate_Bullets_Full_Chance 0.01
Crate_Bullets_Multiplier 0.4
Gun_Bullets_Full_Chance 0.01
Gun_Bullets_Multiplier 0.05
Has_Durability false
Magazine_Bullets_Full_Chance 0.01
Magazine_Bullets_Multiplier 0.12
Respawn_Time 375
Spawn_Chance 0.25
}
Objects
{
Fuel_Reset_Multiplier 2
Resource_Drops_Multiplier 1
Resource_Reset_Multiplier 1
}
Players
{
Bleed_Damage_Ticks 7
Detect_Radius_Multiplier 2.5
Food_Use_Ticks 350
Health_Regen_Ticks 120
Lose_Experience_PvE 1
Lose_Experience_PvP 1
Lose_Skills_PvE 1
Lose_Skills_PvP 1
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Skill_Cost_Multiplier 1
Virus_Damage_Ticks 13
Virus_Use_Ticks 65
Water_Use_Ticks 320
}
Vehicles
{
Has_Battery_Chance 0.25
Has_Tire_Chance 0.7
Max_Battery_Charge 0.3
Max_Instances_Insane 64
Max_Instances_Large 32
Max_Instances_Medium 16
Max_Instances_Small 8
Max_Instances_Tiny 4
Min_Battery_Charge 0.1
Min_Natural_Vehicles 16
}
Zombies
{
Acid_Chance 0.1
Armor_Multiplier 1
Boss_Electric_Chance 0.01
Boss_Fire_Chance 0.01
Boss_Wind_Chance 0.01
Burner_Chance 0.1
Can_Stun true
Crawler_Chance 0.2
Damage_Multiplier 1
Flanker_Chance 0.1
Loot_Chance 0.3
Max_Drops 3
Min_Drops 2
Only_Critical_Stuns false
Respawn_Day_Time 180
Respawn_Night_Time 15
Slow_Movement true
Spawn_Chance 0.3
Spirit_Chance 0.2
Sprinter_Chance 0.3
}