Version 1
Events
{
Use_Airdrops true
}
Gameplay
{
Allow_Dynamic_Groups true
Allow_Freeform_Buildables true
Allow_Freeform_Buildables_On_Vehicles true
Allow_Lobby_Groups true
Allow_Static_Groups true
Ballistics false
Bypass_Buildable_Mobility true
Chart true
Compass true
Crosshair true
Disable_Motion_Sickness_Options false
Enable_Damage_Flinch false
Enable_Explosion_Camera_Shake true
Enable_Workstation_Requirements false
FirstPerson_AimingRecoilMultiplier 1
FirstPerson_AimingZoomRecoilReduction 25
FirstPerson_RecoilMultiplier 1
Group_HUD true
Group_Map true
Group_Player_List true
Hitmarkers true
Max_Group_Members 2
Satellite true
ThirdPerson_RecoilMultiplier 1
ThirdPerson_SpreadMultiplier 1
Timer_Home 10
Timer_Leave_Group 15
Use_2D_Scope_Overlay true
}
Items
{
Clothing_Has_Durability false
Clothing_Spawns_At_Full_Quality true
Crate_Bullets_Full_Chance 1
Crate_Bullets_Multiplier 1
Default_Spawns_At_Full_Quality true
Despawn_Dropped_Time 1200
Despawn_Natural_Time 300
Food_Spawns_At_Full_Quality true
Gun_Bullets_Full_Chance 1
Gun_Bullets_Multiplier 1
Has_Durability false
Magazine_Bullets_Full_Chance 1
Magazine_Bullets_Multiplier 1
Quality_Full_Chance 1
Quality_Multiplier 1
Respawn_Time 100
Spawn_Chance 8
Water_Spawns_At_Full_Quality true
Weapons_Have_Durability false
Weapons_Spawn_At_Full_Quality true
}
Players
{
Allow_Instakill_Headshots false
Allow_Per_Character_Saves false
Can_Break_Legs false
Can_Fix_Legs true
Can_Hurt_Legs false
Can_Start_Bleeding false
Can_Stop_Bleeding true
Enable_Terrain_Color_Kick false
Experience_Multiplier 100
Food_Use_Ticks 500
Health_Regen_Min_Food 5
Health_Regen_Min_Water 5
Lose_Experience_PvE 0
Lose_Experience_PvP 0
Lose_Skills_PvE 0
Lose_Skills_PvP 0
Lose_Skill_Levels_PvE 0
Lose_Skill_Levels_PvP 0
Skillset_Prevents_Skill_Loss false
Skillset_Reduces_Skill_Cost false
Skill_Cost_Multiplier 0
Spawn_With_Max_Skills true
Spawn_With_Stamina_Skills true
Virus_Infect 20
Water_Use_Ticks 500
}
Vehicles
{
Armor_Multiplier 1
Has_Battery_Chance 1
Has_Tire_Chance 1
Max_Battery_Charge 1
Min_Battery_Charge 8
Respawn_Time 400
}
Zombies
{
Acid_Chance 0
Armor_Multiplier 75
Boss_Electric_Chance 0
Boss_Fire_Chance 0
Boss_Wind_Chance 0
Burner_Chance 0
Can_Stun true
Crawler_Chance 125
Damage_Multiplier 1
Flanker_Chance 0
Loot_Chance 8
Max_Boss_Drops 20
Max_Drops 5
Max_Mega_Drops 20
Min_Boss_Drops 10
Min_Drops 1
Min_Mega_Drops 10
Only_Critical_Stuns false
Respawn_Day_Time 280
Respawn_Night_Time 30
Slow_Movement true
Spawn_Chance 3
Spirit_Chance 0
Sprinter_Chance 175
Weapons_Use_Player_Damage false
}