2 x 1 (2)

Inventory Size

None

Vision

No

Blindfold

0%

Movement Speed

No

Water Proof

2 blueprints
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
CA_Glasses.dat
GUID ebadda51503d481d95eb0a0745255db3
Type Glasses
Rarity Uncommon
Useable Clothing
ID 6452

Size_X 2
Size_Y 1

Hair
Beard

Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]