4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

0.83 RPS

Firerate

1%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

0%

Movement Speed

20 to 25 (50%)

Recoil X

20 to 25 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 137 100 75 75
Zombie 165 90 45 45
Animal 165 120 90 -
Structure Damage
High Caliber
Damage
Barricade 50
Structure 50
Vehicle 250
Resource 250
Object 75

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
4 x
+
+
=
100%
Salvage
=
5 x
3 x
CA_Shadowstalker.dat
GUID 6eb7020ac22d4d0e870d629f7e2ffbf1
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 4173

Muzzle 4045
Shell 4046

Size_X 4
Size_Y 2
Size_Z .375

Sight 4174
Magazine 4175

Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 1


Semi

Caliber 4175

Range 600
Bullet_Gravity_Multiplier 1

Firerate 50
Action Trigger

Player_Damage_Bones Always
Player_Damage_Bleeding Always
Instakill_Headshots true

Player_Damage 125
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 150
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 150
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 50
Structure_Damage 50
Vehicle_Damage 250
Resource_Damage 250
Object_Damage 75

Invulnerable

Durability 1
Wear 4

Spread_Angle_Degrees 21.8
Spread_Aim 0.0005

Recoil_Aim 0.25
Recoil_Min_X -25
Recoil_Min_Y 20
Recoil_Max_X -20
Recoil_Max_Y 25

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
				Amount 4
			}
			{
				ID "212a7ebc25fb410f8429892b8681c7d1" // Steel Ingot
			}
			{
				ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
				Delete false
			}
		]
		Skill Repair
		Skill_Level 3
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"72cc2bb386714968bde623f143e73aad x 5" // Metal Scrap
			"0c682499fb114325b1ac7dd07dce16e4 x 3" // Metal Dust
			"212a7ebc25fb410f8429892b8681c7d1" // Steel Ingot
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]