2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Semi, Safety
Firemodes
180m
Range
6.95 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
0 to 4 (20%)
Recoil X
1 to 2.5 (40%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 30 | 20 | 15 | 15 |
| Zombie | 104 | 80 | 64 | 64 |
| Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 12 |
| Structure | 12 |
| Vehicle | 25 |
| Resource | 15 |
| Object | 15 |
This item is part of 18 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Baggage
CA Dumpster
CA Fisher
CA Richmans Low
CA Farm
CA Camp
CA Files
CA Civilian
CA Bank
CA Civilian Zombie
CA Ranger
CA Ranger Zombie
CA Hunting
CA Civilian Guns
CA Ranger Guns
CA Camp Weapon
CA Civilian Gun
CA Hunting Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4519 | CA Baggage | 100 |
| 4513 | CA Dumpster | 46 |
| 4514 | CA Fisher | 42 |
| 4314 | CA Richmans Low | 39 |
| 4244 | CA Farm | 35 |
| 4242 | CA Camp | 33 |
| 4568 | CA Files | 31 |
| 4400 | CA Civilian | 29 |
| 4236 | CA Bank | 29 |
| 4268 | CA Civilian Zombie | 23 |
| 4454 | CA Ranger | 21 |
| 4460 | CA Ranger Zombie | 17 |
| 4344 | CA Hunting | 17 |
| 4270 | CA Civilian Guns | 5 |
| 4457 | CA Ranger Guns | 4 |
| 4254 | CA Camp Weapon | 3 |
| 4271 | CA Civilian Gun | 3 |
| 4340 | CA Hunting Guns | 3 |
CA_Emperor.dat
GUID 2352d40bbb684f7f9a9300b26043c26b
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 4810
Instantiated_Item_Name_Override CA_Pistol
InspectAudioDef Items/Weapons/Guns/Handguns/Semi_Automatic/CA_Emperor/Inspect.ogg
Size_X 2
Size_Y 2
Magazine 4118
Hook_Barrel
Hook_Tactical
Hook_Sight
Ammo_Min 5
Ammo_Max 17
Semi
Safety
Unplace 0
Replace 0
Attachment_Calibers 4
Attachment_Caliber_0 4002
Attachment_Caliber_1 4003
Attachment_Caliber_2 4004
Attachment_Caliber_3 4005
Magazine_Calibers 1
Magazine_Caliber_0 4119
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Range 180
Firerate 6
Action Trigger
Player_Damage 25
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 80
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 12
Structure_Damage 12
Vehicle_Damage 25
Resource_Damage 15
Object_Damage 15
Durability 0.2
Spread_Angle_Degrees 16.7
Spread_Aim 0.018
Recoil_Min_X -4
Recoil_Min_Y 1
Recoil_Max_X 0
Recoil_Max_Y 2.5
Recover_X 0.2
Recover_Y 0.4
Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.075
Muzzle 4050
Shell 4047
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
Amount 3
}
{
ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
Delete false
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
"0c682499fb114325b1ac7dd07dce16e4 x 2" // Metal Dust
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]