2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Auto, Safety
Firemodes
375m
Range
2.98 RPS
Firerate
0.2%
Durability Loss per Shot
Grip
Hooks
0%
Movement Speed
5 to 7 (50%)
Recoil X
7 to 10 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 54 | 45 | 45 | 45 |
| Zombie | 169 | 130 | 130 | 130 |
| Animal | 58 | 45 | 45 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 30 |
| Structure | 30 |
| Vehicle | 150 |
| Resource | 150 |
| Object | 150 |
This item is part of 3 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Whitney Military High
CA Whitney Military High Zombie
CA Whitney Military High Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4472 | CA Whitney Military High | 49 |
| 4478 | CA Whitney Military High Zombie | 45 |
| 4479 | CA Whitney Military High Guns | 9 |
CA_Magnus.dat
GUID e675cc016e464d36b1bcc53533eb8a03
Type Gun
Rarity Legendary
Useable Gun
Slot Secondary
ID 4818
Instantiated_Item_Name_Override CA_Pistol
ShootAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_SilverHawk/Shoot.ogg
ReloadAudioClip Items/Weapons/Guns/Handguns/Semi_Automatic/CA_SilverHawk/Reload.ogg
Size_X 2
Size_Y 2
Magazine 4522
Hook_Grip
Ammo_Min 5
Ammo_Max 7
Auto
Safety
Attachment_Calibers 4
Attachment_Caliber_0 4002
Attachment_Caliber_1 4003
Attachment_Caliber_2 4004
Attachment_Caliber_3 4005
Magazine_Calibers 1
Magazine_Caliber_0 4521
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Range 375
Firerate 14
Action Trigger
Unplace 0
Replace 0
Player_Damage 45
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2
Zombie_Damage 130
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.3
Animal_Damage 45
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.3
Barricade_Damage 30
Structure_Damage 30
Vehicle_Damage 150
Resource_Damage 150
Object_Damage 150
Durability 0.2
Spread_Angle_Degrees 9.648
Spread_Aim 0.05
Recoil_Min_X -7
Recoil_Min_Y 7
Recoil_Max_X -5
Recoil_Max_Y 10
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 4056
Shell 4047
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
Amount 3
}
{
ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
Delete false
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
"0c682499fb114325b1ac7dd07dce16e4 x 2" // Metal Dust
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]