5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto, Safety
Firemodes
525m
Range
5.95 RPS
Firerate
0.18%
Durability Loss per Shot
Sight, Barrel
Hooks
0%
Movement Speed
0.5 to 2 (50%)
Recoil X
2.5 to 3.5 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 48 | 32 | 24 | 24 |
| Zombie | 128 | 59 | 29 | 29 |
| Animal | 60 | 30 | 20 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 30 |
| Structure | 25 |
| Vehicle | 35 |
| Resource | 35 |
| Object | 50 |
2 blueprints
No blueprints found matching your search.
This item is part of 6 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA BBunker Richmans High
CA Cache PMC High
CA BBunker Richmans Low
CA Cache PMC Low
CA BBunker Richmans Guns
CA Cache PMC Guns
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4467 | CA BBunker Richmans High | 54 |
| 4461 | CA Cache PMC High | 52 |
| 4466 | CA BBunker Richmans Low | 50 |
| 4462 | CA Cache PMC Low | 47 |
| 4468 | CA BBunker Richmans Guns | 12 |
| 4463 | CA Cache PMC Guns | 11 |
CA_Akula.dat
GUID 5113cb4786ff43c58640dbc55dc56666
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 6049
Instantiated_Item_Name_Override CA_Palmov
EquipableModelParent SpineHook
InspectAudioDef Items/Weapons/Guns/Shotguns/CA_Lionfish/Inspect.ogg
ReloadAudioClip Items/Weapons/Guns/Rifles/CA_Akula/Reload.ogg
Unplace 0
Replace 0
Size_X 5
Size_Y 2
Magazine 4734
Hook_Sight
Hook_Barrel
Ammo_Min 5
Ammo_Max 30
Auto
Bursts 2
Safety
Attachment_Calibers 4
// Mercenary Barrel
Attachment_Caliber_0 4006
// Grip
Attachment_Caliber_1 4003
// Large Scopes
Attachment_Caliber_2 4009
// Electronic Sights
Attachment_Caliber_3 4010
Magazine_Calibers 1
Magazine_Caliber_0 4076
Damage_Falloff_Multiplier 0.7
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Range 525
Bullet_Gravity_Multiplier 2.475104
Firerate 7
Action Trigger
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 99
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3
Animal_Damage 40
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.75
Animal_Skull_Multiplier 1.5
Barricade_Damage 30
Structure_Damage 25
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 50
Durability 0.18
Spread_Angle_Degrees 14.04
Spread_Aim 0.02
Recoil_Prone 0.55
Recoil_Min_X -0.5
Recoil_Min_Y 2.5
Recoil_Max_X -2
Recoil_Max_Y 3.5
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.001
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.005
Muzzle 4050
Shell 4151
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
Amount 5
}
{
ID "0c682499fb114325b1ac7dd07dce16e4" // Metal Dust
Amount 3
}
{
ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
Delete false
}
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"72cc2bb386714968bde623f143e73aad x 4" // Metal Scrap
"0c682499fb114325b1ac7dd07dce16e4 x 3" // Metal Dust
]
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]