2 x 2 (4)

Inventory Size

+8%

Armor

+8%

Explosion Armor

0%

Movement Speed

3 blueprints
Salvage
=
5 x
Repair
0%
+
2 x
=
100%
Apparel
8 x
=
CA_Bucket.dat
GUID eb85020a4fcf47a79a36304e9e453ad8
Type Hat
Rarity Rare
Useable Clothing
ID 4654

Size_X 2
Size_Y 2

Beard

Armor 0.92

Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "72cc2bb386714968bde623f143e73aad x 5" // Metal Scrap
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
		InputItems "72cc2bb386714968bde623f143e73aad x 8" // Metal Scrap
		OutputItems this
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]