2 x 3 (6)
Inventory Size
Any
Hand Slot
2.25m
Range
0.25%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 60 | 32 | 24 | 24 |
| Zombie | 60 | 24 | 12 | 12 |
| Animal | 60 | 24 | 12 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 15 |
| Structure | 10 |
| Vehicle | 25 |
| Resource | 150 |
| Object | 70 |
This item is part of 16 spawn table(s). Each spawn point on the map has a chance to spawn items from these tables - this item is one of many possible drops.
Spawn Locations for this Item
0
100%
Legend
CA Construction Rare
CA Construction Melee
CA Construction Ranged
CA Construction Weaponry
CA Construction Shirts
CA Militia Sawmill
CA Mine
CA Sawmill Supply
CA Construction
CA Concrete Factory
CA Sawmill
CA Construction Melee
CA Construction Rare
CA Construction Ranged
CA Construction Shirts
CA Construction Weaponry
No spawn points on map
Each color represents a different spawn table. This item has a chance to spawn at these locations.
Spawn Tables
| Spawn Id | Spawn Name | Items in Pool |
|---|---|---|
| 4424 | CA Construction Rare | 4 |
| 4426 | CA Construction Melee | 12 |
| 4427 | CA Construction Ranged | 4 |
| 4425 | CA Construction Weaponry | 2 |
| 4429 | CA Construction Shirts | 3 |
| 4399 | CA Militia Sawmill | 50 |
| 4401 | CA Mine | 36 |
| 4373 | CA Sawmill Supply | 35 |
| 4420 | CA Construction | 35 |
| 4433 | CA Concrete Factory | 35 |
| 4374 | CA Sawmill | 35 |
| 4426 | CA Construction Melee | 12 |
| 4424 | CA Construction Rare | 4 |
| 4427 | CA Construction Ranged | 4 |
| 4429 | CA Construction Shirts | 3 |
| 4425 | CA Construction Weaponry | 2 |
CA_Pickaxe.dat
GUID ce41b9e229764dd0b24e4f0b8e4af29c
Type Melee
Useable Melee
Slot Any
ID 4696
Size_X 2
Size_Y 3
Range 2.25
Strength 2.3
Weak 0.3
Strong 0.3
Stamina 40
Should_Delete_At_Zero_Quality true
Deleted_At_Zero_Quality_Effect 43b5eac3f37d4435a3e9e5449e3f390c
Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.5
Zombie_Damage 40
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.5
Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.5
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 25
Resource_Damage 150
Object_Damage 70
Durability 0.25
Backward
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "72cc2bb386714968bde623f143e73aad x 3" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
BladeIDs 2
BladeID_0 0
BladeID_1 2