2 x 3 (6)

Inventory Size

Any

Hand Slot

2.35m

Range

0.25%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 55 30 15 15
Animal 44 24 12 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 10
Vehicle 35
Resource 125
Object 50
4 blueprints
Repair
0%
+
3 x
=
100%
Salvage
=
2 x
Apparel
4 x
+
2 x
+
=
Apparel
6 x
+
3 x
+
=
Spawn Locations for this Item 0
100%
6344201819 map chart
Legend
CA Fire
CA Fire Zombie
CA Fire Zombie High
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
4247 CA Fire 12
4282 CA Fire Zombie 10
4541 CA Fire Zombie High 10
CA_Pulaski.dat
GUID b6601ece338a4806977094f5f9d4b2c1
Type Melee
Useable Melee
Slot Any
ID 4816

Size_X 2
Size_Y 3

Range 2.35
Strength 2.25
Weak 0.3
Strong 0.4
Stamina 30

Should_Delete_At_Zero_Quality true

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 50
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 40
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.6
Animal_Skull_Multiplier 1.1

Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 35
Resource_Damage 125
Object_Damage 50

Durability 0.25

Backward

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "72cc2bb386714968bde623f143e73aad x 3" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3