3 x 3 (9)

Inventory Size

220 (10 x 22)

Storage Size

500 HP

Health

LOW

Armor Tier

Storage

Build

Yes

Repairable

Yes

Salvageable

2 blueprints
Furniture
15 x
+
20 x
+
=
Furniture
+
+
5 x
+
=
CA_Crate_Industrial_Metal.dat
GUID 48d3bc0c9756420b88d78b0b63d30402
Type Storage
Rarity Epic
Useable Barricade
Build Storage
ID 6957

Size_X 3
Size_Y 3

Health 500
Range 5
Radius 1.7
Offset 1.75

Armor_Tier Low

Storage_X 10
Storage_Y 22

Explosion 29

Blueprints
[
	{
		CategoryTag "b0c6cc0a8b4346be89aef697ecdb8e46" // Furniture
		InputItems
		[
			{
				ID "212a7ebc25fb410f8429892b8681c7d1" // Steel Ingot
				Amount 15
			}
			{
				ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
				Amount 20
			}
			{
				ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
				Critical true
				Delete false
			}
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "b0c6cc0a8b4346be89aef697ecdb8e46" // Furniture
		InputItems
		[
			{
				ID "9bad5c963cd84065980bb9e21c60f080" // Stack of Steel
			}
			{
				ID "41cbd5ed1dc444d7a7af9043d4652a0f" // Stack of Scrap
			}
			{
				ID "72cc2bb386714968bde623f143e73aad" // Metal Scrap
				Amount 5
			}
			{
				ID "38e6db2d54b04113adbd7da8b3e7af62" // Blowtorch
				Critical true
				Delete false
			}
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Allow_Placement_On_Vehicle False

Should_Close_When_Outside_Range true
PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false

SalvageItem 48d3bc0c9756420b88d78b0b63d30402
Item_Dropped_On_Destroy 48d3bc0c9756420b88d78b0b63d30402
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1