2 x 1 (2)

Inventory Size

4

Amount

86

Blueprints

86 blueprints
Salvage
4 x
=
Salvage
4 x
=
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Apparel
+
=
4 x
2 x
Apparel
+
=
4 x
2 x
Apparel
+
=
4 x
2 x
Apparel
+
=
4 x
2 x
Apparel
+
=
4 x
2 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Salvage
=
2 x
Salvage
=
3 x
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Salvage
=
2 x
Salvage
=
4 x
Salvage
=
6 x
Salvage
=
3 x
Salvage
=
3 x
Repair
0%
+
3 x
=
100%
Apparel
5 x
=
Salvage
=
2 x
Furniture
3 x
=
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
4 x
=
Gear
Cook lvl.1
+
2 x
=
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Tool
+
=
6 x
6 x
Tool
+
=
6 x
6 x
Tool
+
=
6 x
6 x
Tool
+
=
6 x
6 x
Tool
+
=
6 x
6 x
Salvage
=
2 x
Salvage
=
2 x
Salvage
=
2 x
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Tool
+
=
3 x
4 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Apparel
+
=
2 x
2 x
Salvage
=
4 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Tool
+
=
4 x
4 x
Salvage
=
4 x
Tool
+
=
3 x
3 x
Tool
+
=
3 x
3 x
Tool
+
=
3 x
3 x
Tool
+
=
3 x
3 x
Tool
+
=
3 x
3 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Tool
+
=
2 x
3 x
Sell to NPCs (1)
NPC Vendor Amount Price Conditions
CA Survivors Frank Hunting 1 80 -
CA_Hide.dat
GUID 43abc6538c0b449a9581079c30d88a81
Type Supply
Rarity Common
ID 4286

Size_X 2
Size_Y 1

Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems
		[
			{
				ID this
				Amount 4
				Critical true
			}
		]
		OutputItems "d40bfd7d12a544b8ab0fcbcb3ff1d378" // Hide Top
	}
	{
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems
		[
			{
				ID this
				Amount 4
				Critical true
			}
		]
		OutputItems "f275176fb6de4fd289bf99cf94af1635" // Hide Bottom
	}
]