2 x 1 (2)

Inventory Size

2

Amount

20

Blueprints

20 blueprints
Gear
Cook lvl.1
+
2 x
=
Salvage
4 x
=
Salvage
4 x
=
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
4 x
=
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Furniture
2 x
+
3 x
=
Furniture
3 x
+
2 x
=
Furniture
3 x
+
5 x
=
Furniture
2 x
+
5 x
=
Salvage
=
3 x
Repair
0%
+
3 x
=
100%
Apparel
5 x
=
Salvage
=
2 x
Salvage
=
2 x
Repair
0%
+
2 x
=
100%
Apparel
2 x
+
10 x
+
4 x
+
=
Apparel
+
4 x
+
2 x
+
+
=
Sell to NPCs (1)
NPC Vendor Amount Price Conditions
CA Survivors Frank Hunting 1 60 -
CA_Leather.dat
GUID aec3ab26f18244c4acfdba8be00a22cd
Type Supply
Rarity Common
ID 4287

Size_X 2
Size_Y 1

Blueprints
[
	{
		CategoryTag "cdb2df24b76d4c6e9d8411c940d8337f" // Gear
		InputItems
		[
			{
				ID "43abc6538c0b449a9581079c30d88a81" // Hide
				Critical true
			}
			{
				ID "5931a46f121d4a7ebb3b7a0c69160d7e" // Charcoal
				Amount 2
			}
		]
		OutputItems this
		Skill Cook
		Skill_Level 1
		RequiresNearbyCraftingTags
		[
			"20f30322bbcc4b01a4f116d22b24c21a" // Heat Source
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems
		[
			{
				ID this
				Amount 4
				Critical true
			}
		]
		OutputItems "6a47de2213084e49bb6bad2a22450be8" // Leather Top
	}
	{
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems
		[
			{
				ID this
				Amount 4
				Critical true
			}
		]
		OutputItems "fd3dbb6f2b7d4362ae24411e37e37c56" // Leather Bottom
	}
]