2 x 1 (2)

Inventory Size

Wire

Build

250 HP

Health

No

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 40
Zombie 80
Animal 80
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Resource 0
Object 0
2 blueprints
Furniture
+
2 x
=
Salvage
=
6 x
Spawn Locations for this Item 0
100%
6344201819 map chart
Legend
CA Mesadyne Low
CA Research High
CA Military Fort
CA BBunker Richmans Low
CA Cache PMC Low
CA Whitney Military Low
CA Military High 1
CA Military High 0
CA PMC High
CA Mercenaries High
CA Military Reactor
CA Mercenaries Low
CA PMC Low
CA Military Low 1
CA Military Low 0
CA Military Barricades
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

CA_Barbed_Wire_Barricade.dat
GUID e42a81385144461191b77b2faa5c484b
Type Trap
Rarity Rare
Useable Barricade
Build Wire
ID 6040

Size_X 2
Size_Y 1
Size_Z 0.35

Health 250
Range 4
Radius 0.4
Offset 0.5

Player_Damage 40
Zombie_Damage 80
Animal_Damage 80

Explosion 19

Vulnerable

Allow_Placement_On_Vehicle False

Armor_Tier High

Blueprints
[
	{
		CategoryTag "b0c6cc0a8b4346be89aef697ecdb8e46" // Furniture
		InputItems
		[
			"6b3aeab97b184047a61b60d33d1b904e" // Tanktrap
			"509234d0f8264df8a1dd395ef97314e5 x 2" // Barbed Wire
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "72cc2bb386714968bde623f143e73aad x 6" // Metal Scrap
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

PlacementAudioClip core.masterbundle:Sounds/MetalPlacement.mp3
Has_Clip_Prefab false