1 x 2 (2)
Inventory Size
Spike
Build
1 HP
Health
Yes (8m)
Explosion
No
Requires Power
0s
Trap Cooldown
0s
Trap Setup Delay
Damage
Combat Damage
| Damage | |
|---|---|
| Player | 175 |
| Zombie | 250 |
| Animal | 250 |
| Vehicle | 200 |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 50 |
| Structure | 40 |
| Resource | 300 |
| Object | 300 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
CA_Trap_Grenade.dat
GUID 9afabf0040f04993a261334973188e52
Type Trap
Rarity Uncommon
Useable Barricade
Build Spike
ID 6064
Size_X 1
Size_Y 2
Size_Z 0.5
Health 1
Range 4
Radius 0.05
Offset 0.075
Player_Damage 175
Zombie_Damage 250
Animal_Damage 250
Barricade_Damage 50
Structure_Damage 40
Vehicle_Damage 200
Resource_Damage 300
Object_Damage 300
Range2 8
Explosion2 4099
Explosive
Explosion 36
Vulnerable
Unrepairable
Allow_Placement_Inside_Clip_Volumes true
Bypass_Claim true
Blueprints
[
{
CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
InputItems
[
"4b9e0a77869d4757881d0a8d275f2ac0" // Wood
"cd5053bdf6bd4b2e819e0ff56600442f" // Rope
"d4c1660d3a8b4606b602ffbf45794520" // Baseball Grenade
]
OutputItems this
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
]
Has_Clip_Prefab false