1 x 2 (2)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 0
Zombie 150
Animal 150
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 0
Resource 0
Object 100
1 blueprints
Tool
+
+
=
CA_Trap_Pulsenade.dat
GUID 7f4fa22664f24877a3b925bb61798650
Type Trap
Rarity Rare
Useable Barricade
Build Spike
ID 6069

Size_X 1
Size_Y 2
Size_Z 0.5

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 0
Zombie_Damage 150
Animal_Damage 150
Barricade_Damage 2
Object_Damage 100

Range2 8
Explosion2 4079
Explosion_Launch_Speed 30

Explosive

Explosion 36
Vulnerable
Unrepairable

Allow_Placement_Inside_Clip_Volumes true
Bypass_Claim true

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			"4b9e0a77869d4757881d0a8d275f2ac0" // Wood
			"cd5053bdf6bd4b2e819e0ff56600442f" // Rope
			"04f69ef78d6a481fa25940324dbbadc0" // Pulsenade
		]
		OutputItems this
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Has_Clip_Prefab false