1 x 2 (2)

Inventory Size

Spike

Build

1 HP

Health

Yes (8m)

Explosion

No

Requires Power

0s

Trap Cooldown

0s

Trap Setup Delay

Damage
Combat Damage
Damage
Player 0
Zombie 0
Animal 0
Vehicle 0
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 0
Resource 0
Object 0
1 blueprints
Tool
+
+
=
CA_Trap_Smoke.dat
GUID f7a49f0d00bf4ceab22eea6c9a63d7c5
Type Trap
Rarity Uncommon
Useable Barricade
Build Spike
ID 6597

Size_X 1
Size_Y 2
Size_Z 0.5

Health 1
Range 4
Radius 0.05
Offset 0.075

Player_Damage 0
Zombie_Damage 0
Animal_Damage 0
Barricade_Damage 5
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0

Range2 8
Explosion2 4083

Allow_Placement_Inside_Clip_Volumes true
Bypass_Claim true

Explosive

Explosion 36
Vulnerable
Unrepairable

Blueprints
[
	{
		CategoryTag "ad1804b6945145f3b308738b0b8ea447" // Tools
		InputItems
		[
			"4b9e0a77869d4757881d0a8d275f2ac0" // Wood
			"cd5053bdf6bd4b2e819e0ff56600442f" // Rope
			"488ce855f1cc4b5cb8e747e1bf1c39d5" // Big Smoke Grenade
		]
		OutputItems this
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Has_Clip_Prefab false