2 x 2 (4)

Inventory Size

24 (6 x 4)

Storage Size

+12%

Armor

+12%

Explosion Armor

0%

Movement Speed

Similar Clothing (3)

There might be more than those listed here.

3 blueprints
Repair
0%
+
6 x
+
4 x
=
100%
Salvage
=
2 x
6 x
Apparel
+
=
CA_Swat_Vest_Cargo.dat
GUID 4d7c115c05fd4100bd90b567418a9dcc
Type Vest
Rarity Epic
Useable Clothing
ID 4038

Size_X 2
Size_Y 2

Width 6
Height 4

Priority_Over_Cosmetic true
Armor 0.88
Armor_Explosion 0.75

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			"72cc2bb386714968bde623f143e73aad x 6" // Metal Scrap
			"1d033cfaf3be4da79dbb172d6d112424 x 4" // Ballistic Fiber
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems
		[
			"72cc2bb386714968bde623f143e73aad x 2" // Metal Scrap
			"1d033cfaf3be4da79dbb172d6d112424 x 6" // Ballistic Fiber
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
		InputItems
		[
			"29b386cb272d4583b327cf09480021ab" // Swat Carrying Rig
			"af7d96e22ddc457ca63d33e09eb70f04" // Rig Cargo Pouches
		]
		OutputItems this
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]