2 x 1 (2)

Inventory Size

Any

Hand Slot

Semi, Auto

Firemodes

600m

Range

4.17 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-1 to 1 (0%)

Recoil X

2 to 3 (0%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 15 11 5 5
Zombie 66 36 24 24
Animal 66 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 10
Resource 25
Object 25

Magazines (3)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

3 blueprints
Repair
0%
+
=
100%
Tool
Tool
+
=
Spawn Tables
Spawn Id Spawn Name Items in Pool
59117 PS Gunshop Guns 0 9
59012 PS Gun Locker 0 1
59007 PS Civilian 50
59129 PS Car Shid 38
59120 PS Gunshop Proper 35
59139 PS Civilian Outside Guns 33
59096 PS Civilian Outside 27
59092 PS Civilian Guns 10
59117 PS Gunshop Guns 0 9
59012 PS Gun Locker 0 1
Buy from NPCs (1)
NPC Vendor Amount Price Conditions
PS Trader #1 [Gunsmith] Firearms 1 100 -
Sell to NPCs (1)
NPC Vendor Amount Price Conditions
PS Trader #1 [Gunsmith] Firearms 1 25 -
PS_PG22.dat
GUID e393a51d84db4e508b3997394507fc36
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Common
Useable Gun
Slot Any
ID 59247

Can_Aim_During_Sprint True

Aim_In_Duration 0.1

Size_X 2
Size_Y 1
Size_Z 0.262

Magazine 59250
Grip 59750

Hook_Barrel
Hook_Sight

Ammo_Min 8
Ammo_Max 20


Auto
Semi

Attachment_Calibers 2
Attachment_Caliber_0 58900
Attachment_Caliber_1 58901

Magazine_Calibers 1
Magazine_Caliber_0 59250

Firerate 10
Action Trigger

Player_Damage 14
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 60
Zombie_Leg_Multiplier 0.4
Zombie_Arm_Multiplier 0.4
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 10
Resource_Damage 25
Object_Damage 25

Durability 0.1

Spread_Aim 0.05
Spread_Hip 0.09

Recoil_Min_X -1
Recoil_Min_Y 2
Recoil_Max_X 1
Recoil_Max_Y 3

Recover_X 0
Recover_Y 0

Shake_Min_X 0.007
Shake_Min_Y -0.01
Shake_Min_Z -0.009
Shake_Max_X -0.007
Shake_Max_Y -0.01
Shake_Max_Z -0.009

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.002

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.25
Damage_Falloff_Multiplier 0.6

Muzzle 59000

Shell 59003

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59247
Blueprint_1_Product 59248
Blueprint_1_Products 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27

BladeIDs 2
BladeID_0 0
BladeID_1 2

Use_Auto_Icon_Measurements False

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75