4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

600m

Range

20.84 RPS

Firerate

0.12%

Durability Loss per Shot

Sight, Barrel

Hooks

0%

Movement Speed

-0.5 to 1 (20%)

Recoil X

3 to 5 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 20 15 7 7
Zombie 104 48 24 24
Animal 88 64 48 -
Structure Damage
Low Caliber
Damage
Barricade 7
Structure 7
Vehicle 10
Resource 30
Object 30

Magazines (3)

Magazines that can be attached to this weapon

Barrels (2)

Barrels that can be attached to this weapon

4 blueprints
Repair
0%
+
=
100%
Tool
Tool
+
=
Tool
+
=
Spawn Tables
Spawn Id Spawn Name Items in Pool
59117 PS Gunshop Guns 0 9
59013 PS Gun Locker 1 1
59007 PS Civilian 50
59129 PS Car Shid 38
59120 PS Gunshop Proper 35
59139 PS Civilian Outside Guns 33
59096 PS Civilian Outside 27
59092 PS Civilian Guns 10
59117 PS Gunshop Guns 0 9
59013 PS Gun Locker 1 1
Buy from NPCs (1)
NPC Vendor Amount Price Conditions
PS Trader #1 [Gunsmith] Firearms 1 100 -
Sell to NPCs (1)
NPC Vendor Amount Price Conditions
PS Trader #1 [Gunsmith] Firearms 1 25 -
PS_T22.dat
GUID 764764c8364f43e5b338eb27aa316ba2
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Uncommon
Useable Gun
Slot Primary
ID 59249

Use_Auto_Icon_Measurements False

Aim_In_Duration 0.3

Size_X 4
Size_Y 2
Size_Z 0.418

Magazine 59250
Grip 59751

Hook_Sight
Hook_Barrel

Ammo_Min 10
Ammo_Max 20


Semi

Attachment_Calibers 2
Attachment_Caliber_0 58900
Attachment_Caliber_1 58903

Magazine_Calibers 1
Magazine_Caliber_0 59250

Firerate 2
Action Trigger

Player_Damage 19
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 80
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.3

Animal_Damage 80
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

BladeIDs 2
BladeID_0 0
BladeID_1 2
Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 10
Resource_Damage 30
Object_Damage 30

Durability 0.12

Spread_Aim 0.04
Spread_Hip 0.16

Recoil_Min_X -0.5
Recoil_Min_Y 3
Recoil_Max_X 1
Recoil_Max_Y 5

Recover_X 0.2
Recover_Y 0.6

Shake_Min_X -0.0007
Shake_Min_Y -0.0009
Shake_Min_Z -0.015
Shake_Max_X 0.0007
Shake_Max_Y -0.001
Shake_Max_Z -0.015

Range 600
Ballistic_Steps 75
Ballistic_Travel 8
Ballistic_Drop 0.001

Damage_Falloff_Range 0.16
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.6

Muzzle 59000

Shell 59003

Recoil_Crouch 0.8
Recoil_Prone 1

Spread_Prone 1
Spread_Crouch 1

Player_Damage_Bleeding Always

Quality_Min 60
Quality_Max 75

Blueprints 2


Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59162
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59249
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59248
Blueprint_1_Output_0_Amount 1
Blueprint_1_Output_1_ID 59202
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27