Boat

Engine type

63 KPH (39 MPH)

Forward speed

18 KPH (11 MPH)

Reverse speed

600 HP

Max health

6 (3×2)

Trunk storage slots

1,000 L

Fuel capacity

1 L/s

Fuel burn rate

16 minutes, 40 seconds

Full tank runtime

Yes

Can be locked

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Charge Headlights: Burn Sirens: Burn Empty: None
20 /s

Burn rate

20 /s

Charge rate

Yes

Spawns with battery

Yes

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (9 items)
View spawn table

When this vehicle is destroyed, the wreck spawns 2-3 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 56.82 %
Unturned Axle icon 5.68 %
Unturned Catalytic Converter icon 5.68 %
Unturned Gearbox icon 5.68 %
Unturned Pistons icon 5.68 %
Unturned Radiator icon 5.68 %
Unturned Spark Plug icon 5.68 %
Unturned Steering Wheel icon 5.68 %
Unturned Car Chair icon 3.41 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×0.2

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

Max steering angle

Steering at full speed

Jetski Where to find this Vehicle
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Jetski Runabout Inline 50.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
61013 Jetski Runabout Inline 50.00 % 2
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
CA_Jetski.dat
GUID 2a3a4ad07aea4360b1b72ae3bd08e818
Type Vehicle
ID 4024

Speed_Min -4
Speed_Max 14

Steer_Min 8
Steer_Max 4

Fuel_Min 200
Fuel_Max 400
Fuel 1000
Fuel_Burn_Rate 1

Health_Min 500
Health_Max 600
Health 600

Bumper_SelfDamageMultiplier 0.2

Default_Battery 7a4937c718bc46b79d38c23efb543cf4

Zip
Engine Boat

Trunk_Storage_X 3
Trunk_Storage_Y 2

Drops_Table_ID 4203
Drops_Min 2
Drops_Max 3

Explosion 4106

Should_Spawn_Seat_Capsules true

IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
Has_Clip_Prefab false

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
]

DefaultPaintColor_Mode RandomHueOrGrayscale
DefaultPaintColor_Configuration
{
	MinSaturation 0.15
	MaxSaturation 0.7
	MinValue 0.15
	MaxValue 0.9
	GrayscaleChance 0.1
}

Valid_Speed_Up 200
Valid_Speed_Horizontal 200
Valid_Speed_Down 200