Boat
Engine type
68 KPH (42 MPH)
Forward speed
18 KPH (11 MPH)
Reverse speed
900 HP
Max health
15 (5×3)
Trunk storage slots
1,750 L
Fuel capacity
1.2 L/s
Fuel burn rate
24 minutes, 18 seconds
Full tank runtime
Yes
Can be locked
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (9 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-5 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×0.2
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
16°
Max steering angle
32°
Steering at full speed
Dinghy
Where to find this Vehicle
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 61014 | dinghy Inline | 100.00 % | 1 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID c72db0f607514501805087c613e3be80
Type Vehicle
Rarity Epic
ID 4026
Speed_Min -4
Speed_Max 15
Steer_Min 32
Steer_Max 16
Fuel_Min 250
Fuel_Max 500
Fuel 1750
Fuel_Burn_Rate 1.2
Health_Min 600
Health_Max 900
Health 900
Bumper_SelfDamageMultiplier 0.2
Default_Battery 7a4937c718bc46b79d38c23efb543cf4
Exit 3
Engine Boat
Trunk_Storage_X 5
Trunk_Storage_Y 3
Drops_Table_ID 4203
Drops_Min 3
Drops_Max 5
Explosion 4106
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
Has_Clip_Prefab false
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
]
DefaultPaintColor_Mode RandomHueOrGrayscale
DefaultPaintColor_Configuration
{
MinSaturation 0.15
MaxSaturation 0.7
MinValue 0.15
MaxValue 0.9
GrayscaleChance 0.1
}
Valid_Speed_Up 200
Valid_Speed_Horizontal 200
Valid_Speed_Down 200