Plane

Engine type

180 KPH (112 MPH)

Forward speed

18 KPH (11 MPH)

Reverse speed

1,400 HP

Max health

9 (3×3)

Trunk storage slots

1,500 L

Fuel

1 L/s

Fuel burn rate

25 minutes

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Driver seat
270°
Yaw (left/right)
-135° to 135°
Pitch (up/down)
85° to 180°

CA Air Bomb
Mounted gun (unobtainable) · ID 7044

Battery

Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).

Subsystem behavior
Driving: Charge Headlights: Burn Sirens: Burn Empty: None
20 /s

Burn rate

20 /s

Charge rate

Yes

Spawns with battery

Yes

Battery removable

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (9 items)
View spawn table

When this vehicle is destroyed, the wreck spawns 6-8 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 56.82 %
Unturned Axle icon 5.68 %
Unturned Catalytic Converter icon 5.68 %
Unturned Gearbox icon 5.68 %
Unturned Pistons icon 5.68 %
Unturned Radiator icon 5.68 %
Unturned Spark Plug icon 5.68 %
Unturned Steering Wheel icon 5.68 %
Unturned Car Chair icon 3.41 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

32°

Max steering angle

Steering at full speed

38

Brake force

5

Lift

16° - 32°

Air steer range

2

Turn responsiveness

Defense & misc

Protections
Invulnerable Puncture proof
Fighter Jet Where to find this Vehicle
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
CA Fighter Jet 100.0 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
4584 CA Fighter Jet 100.00 % 1
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
CA_Jet.dat
GUID 4ce87e19a85d4408a43ba8b60b2ead00
Type Vehicle
Rarity Legendary
ID 4123

Speed_Min -4
Speed_Max 40

Steer_Min 8
Steer_Max 32

Buildable_Placement_Rule Block

Brake 38
Lift 5

Fuel 1500

Health_Min 800
Health_Max 1200
Health 1400
Fuel_Burn_Rate 1

Default_Battery 7a4937c718bc46b79d38c23efb543cf4

LockMouse
Engine Plane
Sleds
Traction
Reclined

Cam_Follow_Distance 15

Air_Turn_Responsiveness 2
Air_Steer_Min 16
Air_Steer_Max 32

Trunk_Storage_X 3
Trunk_Storage_Y 3

Explosion 4104
Invulnerable
Tires_Invulnerable

Pitch_Drive 0.008

Turrets 1
Turret_0_Seat_Index 0
Turret_0_Item_ID 7044
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 85
Turret_0_Pitch_Max 180

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Rudder_Right/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Rudder_Left/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Trailing_Flap_Right/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Trailing_Flap_Left/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Aileron_Right/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Aileron_Left/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Elevator_0
		MaterialIndex 0
	}
	{
		Path Objects/Chair_1
		MaterialIndex 0
	}
]


ExplosionBurnMaterialSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Rudder_Right/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Rudder_Left/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Trailing_Flap_Right/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Trailing_Flap_Left/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Aileron_Right/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Aileron_Left/Model_0
		MaterialIndex 0
	}
	{
		Path Ailerons_Models/Elevator_0
		MaterialIndex 0
	}
	{
		Path Objects/Chair
		MaterialIndex 0
	}
	{
		Path Objects/Chair_1
		MaterialIndex 0
	}
]

DefaultPaintColors
[
	"#A9AAAF" // Jet Grey
]

Has_Clip_Prefab false

Drops_Table_ID 4560
Drops_Min 6
Drops_Max 8

Valid_Speed_Up 250
Valid_Speed_Horizontal 250
Valid_Speed_Down 250