2 x 4 (8)

Inventory Size

Secondary

Hand Slot

3.5m

Range

0.01%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 190 80 60 70
Zombie 380 160 120 140
Animal 190 80 60 -
Structure Damage
Low Caliber
Damage
Barricade 120
Structure 120
Vehicle 120
Resource 120
Object 120
3 blueprints
Repair
0%
+
3 x
=
100%
Tool
=
3 x
Tool
Craft lvl.3
+
+
5 x
+
5 x
+
5 x
=
Spawn Tables
Spawn Id Spawn Name Items in Pool
65108 CN SC7DM Secondary 5
65108 CN SC7DM Secondary 5
CN_Copperhead_SC7.dat
GUID 6b92feac262146a095eff9bbfd3f1e5d
Type Melee
Rarity Legendary
Useable Melee
Slot Secondary
ID 60392

Size_X 2
Size_Y 4
Size_Z 0.55
Size2_Z 0.45

Range 3.5
Strength 3
Weak 0.355
Strong 0.5
Stamina 35

Player_Damage 100
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.9

Zombie_Damage 200
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.9

Animal_Damage 100
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.9

Equipable_Movement_Speed_Multiplier 0.95

Barricade_Damage 120
Structure_Damage 120
Vehicle_Damage 120
Resource_Damage 120
Object_Damage 120

Durability 0.01

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supply_0_ID 61663
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 60392
Blueprint_1_Product 61663
Blueprint_1_Products 3
Blueprint_1_Build 27

Asset_Bundle_Version 3