Car
Engine type
61 KPH (38 MPH)
Forward speed
22 KPH (14 MPH)
Reverse speed
400 HP
Max health
6 (3×2)
Trunk storage slots
Yes
Can be locked
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
35 /s
Burn rate
25 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
28°
Max steering angle
16°
Steering at full speed
24
Brake force
Defense & misc
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 074bbc6907954e3fb143d3be87e763af
Type Vehicle
ID 65100
Speed_Min -5
Speed_Max 13.5
Steer_Min 16
Steer_Max 28
Brake 24
Battery_Powered flag
BatteryMode_Empty Charge
Battery_Charge_Rate 25
BatteryMode_Driving Burn
Battery_Burn_Rate 35
Health_Min 200
Health_Max 300
Health 400
Exit 1.5
Zip
Traction
Crawler
Tires_Invulnerable
Trunk_Storage_X 3
Trunk_Storage_Y 2
Explosion 20
Should_Spawn_Seat_Capsules true
Has_Clip_Prefab false