Car
Engine type
54 KPH (34 MPH)
Forward speed
27 KPH (17 MPH)
Reverse speed
1,200 HP
Max health
20 (5×4)
Trunk storage slots
2,350 L
Fuel capacity
2.05 L/s
Fuel burn rate
19 minutes, 6 seconds
Full tank runtime
Yes
Can be locked
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
24°
Max steering angle
12°
Steering at full speed
24
Brake force
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 34a2235fabd74dcd95283fc9a411b3ba
Type Vehicle
Rarity Rare
ID 64001
Speed_Min -6
Speed_Max 12
Steer_Min 12
Steer_Max 24
Brake 24
Fuel_Min 300
Fuel_Max 500
Fuel 2350
Health_Min 400
Health_Max 500
Health 1200
Traction
Cam_Follow_Distance 10
Trunk_Storage_X 5
Trunk_Storage_Y 4
Explosion 20
Has_Clip_Prefab false
Asset_Bundle_Version 2
Enable_Shader_Consolidation
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]