Plane

Engine type

142 KPH (88 MPH)

Forward speed (normal)

189 KPH (117 MPH)

Forward speed (sprinting)

158 KPH (98 MPH)

Reverse speed

1,250 HP

Max health

12 (4×3)

Trunk storage slots

2,000 L

Fuel

4.2 L/s

Fuel burn rate

7 minutes, 56 seconds

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Driver seat
270°
Yaw (left/right)
-135° to 135°
Pitch (up/down)
85° to 180°
No aim camera

Light Autocannon
Mounted gun · ID 61471

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

32°

Max steering angle

Steering at full speed

32

Brake force

6

Lift

32° - 64°

Air steer range

8

Turn responsiveness

Defense & misc

Protections
Invulnerable Puncture proof
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
CN_J10.dat
GUID 4b7861464f9c421ea7702a94607649fc
Type Vehicle
Rarity Legendary
ID 60141

Speed_Min -35
Speed_Max 42

Steer_Min 8
Steer_Max 32

Brake 32
Lift 6

Stamina_Boost 0.75


Fuel 2000

Health_Min 800
Health_Max 1000
Health 1250

LockMouse
Engine Plane
Sleds
Traction
Reclined

Cam_Follow_Distance 8

Air_Turn_Responsiveness 8
Air_Steer_Min 32
Air_Steer_Max 64

Trunk_Storage_X 4
Trunk_Storage_Y 3

Explosion 20
Invulnerable
Tires_Invulnerable

Pitch_Drive 0.008

Turrets 1
Turret_0_Seat_Index 0
Turret_0_Item_ID 61471
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 85
Turret_0_Pitch_Max 180
Turret_0_Ignore_Aim_Camera

Asset_Bundle_Version 3
Enable_Shader_Consolidation