Plane
Engine type
142 KPH (88 MPH)
Forward speed (normal)
189 KPH (117 MPH)
Forward speed (sprinting)
158 KPH (98 MPH)
Reverse speed
1,250 HP
Max health
12 (4×3)
Trunk storage slots
2,000 L
Fuel
4.2 L/s
Fuel burn rate
7 minutes, 56 seconds
Full tank runtime
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (1 item)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
32°
Max steering angle
8°
Steering at full speed
32
Brake force
6
Lift
32° - 64°
Air steer range
8
Turn responsiveness
Defense & misc
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 4b7861464f9c421ea7702a94607649fc
Type Vehicle
Rarity Legendary
ID 60141
Speed_Min -35
Speed_Max 42
Steer_Min 8
Steer_Max 32
Brake 32
Lift 6
Stamina_Boost 0.75
Fuel 2000
Health_Min 800
Health_Max 1000
Health 1250
LockMouse
Engine Plane
Sleds
Traction
Reclined
Cam_Follow_Distance 8
Air_Turn_Responsiveness 8
Air_Steer_Min 32
Air_Steer_Max 64
Trunk_Storage_X 4
Trunk_Storage_Y 3
Explosion 20
Invulnerable
Tires_Invulnerable
Pitch_Drive 0.008
Turrets 1
Turret_0_Seat_Index 0
Turret_0_Item_ID 61471
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 85
Turret_0_Pitch_Max 180
Turret_0_Ignore_Aim_Camera
Asset_Bundle_Version 3
Enable_Shader_Consolidation