4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

50m

Range

41.67 RPS

Firerate

0.1%

Durability Loss per Shot

Sight, Grip

Hooks

0%

Movement Speed

-3 to 3 (900%)

Recoil X

13 to 13 (600%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 12 8 7 7
Zombie 30 22 19 19
Animal 24 16 14 -
Structure Damage
Low Caliber
Damage
Barricade 1
Structure 1
Vehicle 12
Resource 2
Object 2

Magazines (1)

Magazines that can be attached to this weapon

4 blueprints
Repair
0%
+
=
100%
Tool
=
3 x
Tool
+
=
Tool
Spawn Locations for this Item 0
100%
Elver map chart
Legend
Metro Farm Guns
Metro Deadzone Blue
Metro Guns Low
Metro Dorms 05 Random
Metro Airdrop
Metro Gun Store
Metro Farm
Metro Deadzone Blue
Metro Dorms 03 Guns
Metro Guns Low
Metro Farm Guns
No spawn points on map

Each color represents a different spawn table. This item has a chance to spawn at these locations.

Spawn Tables
Spawn Id Spawn Name Items in Pool
57096 Metro Farm Guns 2
57099 Metro Deadzone Blue 14
57053 Metro Guns Low 11
57160 Metro Dorms 05 Random 184
57133 Metro Airdrop 60
57052 Metro Gun Store 38
57095 Metro Farm 29
57099 Metro Deadzone Blue 14
57157 Metro Dorms 03 Guns 12
57053 Metro Guns Low 11
57096 Metro Farm Guns 2
Sell to NPCs (1)
NPC Vendor Amount Price Conditions
Metro Trader #5 Guns 1 150 -
Metro_DB_SG.dat
GUID cc6c2597551e4df59069410b1f3de6a4

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 57133

Quality_Min 85
Quality_Max 100

Size_X 4
Size_Y 2
Size_Z 0.35

Magazine 57134

Hook_Sight
Hook_Grip

Ammo_Min 4
Ammo_Max 8

Safety
Semi
Bursts 2

Caliber 57004

Range 50
Firerate 0
Action Break

Player_Damage 11
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.7
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 28
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.7
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 20
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 1
Structure_Damage 1
Vehicle_Damage 12
Resource_Damage 2
Object_Damage 2

Durability 0.1

Spread_Aim 0.7
Spread_Hip 0.225

Ballistic_Steps 1

Recoil_Min_X -3
Recoil_Min_Y -13
Recoil_Max_X 3
Recoil_Max_Y -13

Recover_X 9
Recover_Y 6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Muzzle 4

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 57133
Blueprint_1_Outputs 1
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 3
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 57488
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 67
Blueprint_2_Tool 76
Blueprint_2_State_Transfer
Blueprint_2_Build 27