4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

200m

Range

5.21 RPS

Firerate

0.01%

Durability Loss per Shot

Sight, Grip, Barrel

Hooks

0%

Movement Speed

0.25 to 0.5 (30%)

Recoil X

6 to 8 (30%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 44 32 24 24
Zombie 77 56 42 42
Animal 55 40 30 -
Structure Damage
Low Caliber
Damage
Barricade 7
Structure 7
Vehicle 25
Resource 20
Object 30

Magazines (2)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

2 blueprints
Repair
0%
+
2 x
=
100%
Tool
=
3 x
Metro_Heartbreaker.dat
GUID dd3a012ab3844711b6de72330ea4a4d1

Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 57502

Size_X 4
Size_Y 2
Size_Z 0.39

Hook_Sight
Hook_Grip
Hook_Barrel

Ammo_Min 0
Ammo_Max 0

Safety
Semi
Auto

Caliber 57001

Range 200
Firerate 8
Action Trigger

Player_Damage 40
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 70
Zombie_Leg_Multiplier 0.6
Zombie_Arm_Multiplier 0.6
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.1

Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1

Barricade_Damage 7
Structure_Damage 7
Vehicle_Damage 25
Resource_Damage 20
Object_Damage 30

Durability 0.01

Spread_Aim 0.05
Spread_Hip 0.1

Recoil_Min_X 0.25
Recoil_Min_Y 6
Recoil_Max_X 0.5
Recoil_Max_Y 8

Recover_X 0.3
Recover_Y 0.3

Shake_Min_X -0.0025
Shake_Min_Y 0.0025
Shake_Min_Z -0.02
Shake_Max_X 0.0025
Shake_Max_Y -0.0025
Shake_Max_Z -0.03

Muzzle 3

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 57502
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27