Car

Engine type

72 KPH (45 MPH)

Forward speed

54 KPH (34 MPH)

Reverse speed

8,000 HP

Max health

80 (10×8)

Trunk storage slots

3,000 L

Fuel capacity

2.05 L/s

Fuel burn rate

24 minutes, 23 seconds

Full tank runtime

Yes

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Seat 2 (passenger)
360°
Yaw (left/right)
360° (full rotation)
Pitch (up/down)
72° to 100°

Tank Cannon
Mounted gun · ID 57000

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Speed scaling
×40
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

48°

Max steering angle

24°

Steering at full speed

24

Brake force

Defense & misc

×0.4

Passenger explosion damage

Protections
Invulnerable Environment proof Collision proof Puncture proof
Tank Where to find this Vehicle
100%
Elver Elver map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tank Inline 100.0 %
No spawns on map.
No vendors on this map.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
61005 Tank Inline 100.00 % 1
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
T34.dat
GUID 7c597043425f462d861e796bffbf7d9e

Type Vehicle
Has_Clip_Prefab false
Rarity Legendary
ID 57001

Speed_Min -12
Speed_Max 16

Steer_Min 24
Steer_Max 48

Brake 24

Fuel_Min 700
Fuel_Max 900
Fuel 3000

Health_Min 1100
Health_Max 1200
Health 8000

Exit 5

Cam_Follow_Distance 7.5
Cam_Driver_Offset -0.0625
Passenger_Explosion_Armor 0.4
Wheel_Collider_Mass_Override 10

Crawler
Traction
LockMouse

Trunk_Storage_X 10
Trunk_Storage_Y 8

Explosion 20
Invulnerable
Tires_Invulnerable
Bumper_Invulnerable
Bumper_Multiplier 40
Environment_Invulnerable

Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 57000
Turret_0_Yaw_Min -65000
Turret_0_Yaw_Max 65000
Turret_0_Pitch_Min 72
Turret_0_Pitch_Max 100

Physics_Profile 4f49036590264207a0063c60d9cb4a3c

BatteryMode_Headlights Charging
BatteryMode_Sirens Charging
Can_Steal_Battery False
BatteryMode_Driving Charging
BatteryMode_Empty Charging