Strike Call - Precision Strike
Where to find this Item
PBS NPC Killstreak Maj Cruz
…
Map spawn points
Items.Respawn_Time) up to a fraction of its points
(Items.Spawn_Chance, usually 10–50%). When a point fills, the table rolls a rarity tier
(Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier.
The Drop Chance column is the combined odds — 100% means the item
is the sole candidate, not that the point will always be filled.
Zombie kill drops
Resource harvesting
Log + Stick per hit; rocks / nodes / forage roll a spawn table once per harvest.
Forage bushes are single-use until the server resets them.
Object destruction & droppers
NPC vendors
Cases (Unbox / Open)
Item_Random reward rolls a configured number of items from a spawn table — your case shows
its action name and roll count on its own page.
Horde beacons
√players in the area when participant scaling is on.
Fishing rods
Consumable rewards
Hunted animals
Reward_ID spawn pool
(Reward_Min-Reward_Max rolls) or, when no reward pool is set, drops
a fixed 2-4 of Meat and 2-4 of Pelt. Hunting skill influences XP, not loot.
Vehicle wrecks
Drops_Table_ID spawn pool rolls
Drops_Min-Drops_Max items at the wreck location. Most vehicles default to vanilla
table 962 with 3-7 rolls; mods can override.
Airdrops
How vendor trading works in Unturned
NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.
Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.
Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.
Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).
Strike Call - Precision Strike ×1
GUID 0c58a9a5a22b430b81f5ec50ea84936d
Type Magazine
Rarity Legendary
ID 51331
Size_X 2
Size_Y 2
Size_Z 0.1
Amount 1
Count_Min 1
Count_Max 1
Spawn_Explosion_On_Dedicated_Server True
Calibers 1
Caliber_0 51050
Tracer 55
Range 3
Player_Damage 0
Zombie_Damage 0
Animal_Damage 0
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 0
Object_Damage 0
Explosion 51092
Explosive
Use_Auto_Stat_Descriptions False
Delete_Empty
Blueprints 2
Blueprint_0_Type Tool
Blueprint_0_Supplies 4
// Blank Module
Blueprint_0_Supply_0_ID 51329
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Supply_0_Critical
// Frag Grenades
Blueprint_0_Supply_1_ID 51300
Blueprint_0_Supply_1_Amount 10
// Adhesive Compound
Blueprint_0_Supply_2_ID 51061
Blueprint_0_Supply_2_Amount 1
// Nitro
Blueprint_0_Supply_3_ID 51307
Blueprint_0_Supply_3_Amount 2
Blueprint_0_Product 51331
Blueprint_0_Products 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 4
// Blank Module
Blueprint_1_Supply_0_ID 51329
Blueprint_1_Supply_0_Amount 1
Blueprint_1_Supply_0_Critical
// Impact Grenades
Blueprint_1_Supply_1_ID 51315
Blueprint_1_Supply_1_Amount 10
// Adhesive Compound
Blueprint_1_Supply_2_ID 51061
Blueprint_1_Supply_2_Amount 1
// Nitro
Blueprint_1_Supply_3_ID 51307
Blueprint_1_Supply_3_Amount 2
Blueprint_1_Product 51331
Blueprint_1_Products 2
Blueprint_1_Build 27