Blimp
Engine type
54 KPH (34 MPH)
Forward speed
54 KPH (34 MPH)
Reverse speed
20,000 HP
Max health
200 (10×20)
Trunk storage slots
5,000 L
Fuel
4.2 L/s
Fuel burn rate
19 minutes, 50 seconds
Full tank runtime
Yes
Can be locked
Turrets (6)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (6 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
32°
Max steering angle
8°
Steering at full speed
32
Brake force
2
Turn responsiveness
Defense & misc
Protections
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 57f9af5cd953445cb0087439b75f89ec
Type Vehicle
Rarity Legendary
ID 51038
Speed_Min -12
Speed_Max 12
Steer_Min 8
Steer_Max 32
Brake 32
Fuel 5000
Health_Min 1500
Health_Max 1700
Health 20000
LockMouse
Engine Blimp
Trunk_Storage_X 10
Trunk_Storage_Y 20
Cam_Follow_Distance 90
Explosion 51045
Tires_Invulnerable
Exit 4
Override_Center_Of_Mass True
Center_Of_Mass_Y -50
Has_Clip_Prefab false
Turrets 6
//Bomber
Turret_0_Seat_Index 5
Turret_0_Item_ID 51288
Turret_0_Yaw_Min 0
Turret_0_Yaw_Max 0
Turret_0_Pitch_Min 90
Turret_0_Pitch_Max 90
// Gunner
Turret_1_Seat_Index 6
Turret_1_Item_ID 51299
Turret_1_Yaw_Min -50
Turret_1_Yaw_Max 50
Turret_1_Pitch_Min 45
Turret_1_Pitch_Max 160
// Gunner
Turret_2_Seat_Index 7
Turret_2_Item_ID 51299
Turret_2_Yaw_Min -50
Turret_2_Yaw_Max 50
Turret_2_Pitch_Min 45
Turret_2_Pitch_Max 160
// Gunner
Turret_3_Seat_Index 8
Turret_3_Item_ID 52476
Turret_3_Yaw_Min -50
Turret_3_Yaw_Max 50
Turret_3_Pitch_Min 45
Turret_3_Pitch_Max 160
// Gunner
Turret_4_Seat_Index 9
Turret_4_Item_ID 52476
Turret_4_Yaw_Min -50
Turret_4_Yaw_Max 50
Turret_4_Pitch_Min 45
Turret_4_Pitch_Max 160
// Gunner
Turret_5_Seat_Index 10
Turret_5_Item_ID 52476
Turret_5_Yaw_Min -50
Turret_5_Yaw_Max 50
Turret_5_Pitch_Min 45
Turret_5_Pitch_Max 160
Drops_Table_ID 51003
Default_Battery c934328c0f1b44c1b0e1627c1aef223b