Car
Engine type
81 KPH (50 MPH)
Forward speed
22 KPH (14 MPH)
Reverse speed
1,500 HP
Max health
100 (10×10)
Trunk storage slots
1,500 L
Fuel capacity
2.05 L/s
Fuel burn rate
12 minutes, 11 seconds
Full tank runtime
Yes
Can be locked
Turrets (1)
Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.
Battery
Each subsystem either burns charge, charges the battery, or ignores it. Driving without a battery installed only works when there's an alternator (Driving = Charge).
20 /s
Burn rate
20 /s
Charge rate
Yes
Spawns with battery
Yes
Battery removable
Tire
Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.
Drops on destruction (6 items)
View spawn tableWhen this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.
Ramming damage
Bumper damage
| Player | 10 |
|---|---|
| Zombie | 15 |
| Animal | 15 |
| Object | 30 |
| Resource | 85 |
Bumper modifiers
- Speed threshold
- 3 m/s
- Self damage
- ×1
Handling
Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.
48°
Max steering angle
12°
Steering at full speed
100
Brake force
Defense & misc
×0.4
Passenger explosion damage
Protections
Imperator
Where to find this Vehicle
| Spawn ID | Spawn Name | Drop Chance | Pool Size |
|---|---|---|---|
| 61009 | Technical Inline | 100.00 % | 1 |
Vehicle spawn points
Vehicles.Respawn_Time. The Drop Chance column is the
pool-relative weight: 100% means this vehicle is the only candidate in the pool.
GUID 3ef89dbcfb254550ad03f5e137daeeaf
Physics_Profile a6f2e2624a904b8a88545ea17228dbfb
Type Vehicle
Rarity Epic
ID 51037
Bumper_Invulnerable
Speed_Min -5
Speed_Max 18
Steer_Min 12
Steer_Max 48
Valid_Speed_Horizontal 200
Brake 100
Fuel_Min 300
Fuel_Max 500
Fuel 1500
Health_Min 1000
Health_Max 1500
Health 1500
Exit 4
Cam_Follow_Distance 7.5
Cam_Driver_Offset -0.0625
Passenger_Explosion_Armor 0.4
Traction
Trunk_Storage_X 10
Trunk_Storage_Y 10
Explosion 51008
Tires_Invulnerable
Drops_Table_ID 51003
Has_Clip_Prefab false
Default_Battery c934328c0f1b44c1b0e1627c1aef223b
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered false
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 5
ForwardGearRatios
[
14
8.75
]
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 7
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}
Turrets 1
Turret_0_Seat_Index 2
Turret_0_Item_ID 52476
Turret_0_Yaw_Min -360
Turret_0_Yaw_Max 360
Turret_0_Pitch_Min 15
Turret_0_Pitch_Max 105
Buildable_Placement_Rule Block